Digital Nomad BLENDER MODELING
UNREAL ENGINE 4
VIEW PROJECT
Brief SKETCHES BRIEF A project I did with Matthieu Magalhaes, a transportation designer. I worked on Blender for the modeling and Cycles for rendering. Sketches During this project I was in collaboration with a transportation designer. He gave me sketches and a 3D base on Blender for me to understand the volume. I started by the front part because it was the most defined, then I worked on the reflection on the side and finally we worked together on the back.
During this project, I learnt a lot on how to work with a designer in order to go faster when there are changes. The vehicle has evolve a lot during this project.
BLENDER MODELING # SIDE VIEW # FRONT VIEW Sketches
Modeling LANDSCAPE Final model BLENDER Landscape I created a landscape with a lake surrounded by mountains.
This environment is in line with the moodboard created by the designer.
I used landscape mode inside unreal to create the terrain and foliage mode using existing assets to add the vegetation.
LANDSCAPE Landscape creation UNREAL ENGINE
Landscape LIGHTING Landscape creation UNREAL ENGINE Lighting I added some lights to highligh line of the vehicle and also to light interior parts.

Then I added Spheres Reflection Capture to blend all the reflections.
TEXTURING Lighting UNREAL ENGINE
NEXT PROJECT
HOME PROJECTS CV